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A return to PlayStation 5 exclusives?
Sony's strategy for porting PlayStation 5 games to Windows PC may be changing.
Throughout 2000 and 2010, Microsoft and Sony vied with each other in terms of ingenuity - and dollars - to convince development studios to produce their games exclusively for their respective consoles. Sometimes, financial arguments took the place of technical ones, and many studios fell into the lap of these two home console giants. Microsoft was the first to port its Xbox games to Windows, which was hardly surprising since both Xbox and Windows belong to Microsoft. Sony, however, soon followed suit.
As a result, some very popular and iconic PlayStation 4 and PlayStation 5 games found their way onto our PCs. For example, the God of War franchise landed on Windows, with two major opuses, God of War (2018) and God of War Ragnarok. The Last of Us and The Last of Us Part II followed suit, as did the "kojimesque" Death Stranding. Finally, one of the latest examples took its time to land on PC, yet Ghost of Tsushima still reached Windows shores, four years after the PlayStation 5 version.
A strategy that no longer seemed to have the slightest exception, and games such as Death Stranding 2 and Kena: Scars of Kosmora were announced for PC even though they had not yet been launched on PlayStation. This was without counting on the Japanese company's changing mind. If Bloomberg is to be believed, Sony has decided to review its approach, and Ghost of Yōtei - the sequel to Ghost of Tsushima - launched last November, will remain a " PS5 exclusive ". The game developed by Sucker Punch Productions would not be the only one in this situation, as Jason Schreier explains that Saros (scheduled for release on April 30) is also unlikely to enjoy a PC adaptation. The Bloomberg journalist explains:
" Online games such as Marathon and Marvel Tokon will continue to be available on multiple platforms, but single-player titles such as last year's hit Ghost of Yōtei and the upcoming action game Saros will remain exclusive to the PlayStation 5, said the sources, who asked to remain anonymous as they were not authorized to speak publicly about the company's strategy." This suggests that Sony sees things differently when it comes to multiplayer games and single-player titles. The latter would be much more likely to remain PlayStation exclusives. It could be that, to explain this choice, Sony was disappointed by the PC sales of certain games. Why invest in adaptations if they aren't successful?
