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Recommended configurations for Battlefield 6 and Dying Light: The Beast: 32 GB RAM soon essential?
One after the other, two publishers announce the technical recommendations for their big back-to-school projects, and with them, Steam highlights the evolution of the RAM associated with our PCs.
Between Borderlands 4, Dying Light: The Beast, Battlefield 6 and already-released games such as Hollow Knight: Silksong, back-to-school 2025 is busy on the PC. Very busy, in fact. Logically enough, just a few days before the release of their big titles, publishers are releasing their recommended configurations one after the other, and we were able to discover those for Dying Light: The Beast and Battlefield 6, with a few "surprises" thrown in for good measure.
Techland - publisher of Dying Light: The Beast, scheduled for release on September 19 - has set itself apart from its competitors by providing recommendations for laptop gamers, in addition to desktop configurations. It's true that more and more laptops are being used for video games, and it's important to underline the technical differences between the desktop and laptop worlds.
We won't go into the details of these two sets of configurations here - after all, you've got all the details in the images sent by Techland. It's worth noting, however, that the desktop configurations are designed to go much further in terms of image definition and level of detail: hardly surprising when you consider the power of desktop GPUs compared to laptop GPUs. It's worth noting, however, that 32 GB RAM is becoming the norm.
Let's move on to the recommended system requirements for Battlefield 6, scheduled for release by publisher Electronic Arts on October 10. The developers have insisted on the absence of any particular support for ray tracing, so as to be able to focus on the game's fluidity without taking too many different configurations into account. That said, here again, the recommendation for 32 GB of RAM is clearly visible on the highest-end configurations, and would also be the case if we were to study the configurations, published longer ago, of Borderlands 4 for example.
In fact, this increase in RAM is hardly surprising. We've been seeing for several months now that 16 GB - once more than enough even for the most high-end configurations - is becoming the recommended minimum, when it's not outstripped by 32 GB. In fact, you only have to take a look at the configurations of Steam players, as Tom's Hardware has done, to realize that 32 GB is becoming the norm. On the graph above, we can clearly see that the share of Steam gamers' machines with 32 GB is inexorably closing in on those with 16 GB. The latter have been falling steadily for several months now, and we can imagine that before the end of the first half of 2026, 32 GB will have overtaken 16 GB.