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AMD integrates its FSR technique into Radeon Software drivers to reach more games

Written by Guillaume
Publication date: {{ dayjs(1641229222*1000).local().format("L").toString()}}
This article is an automatic translation

An integration with AMD graphics drivers to reach more cards, simplify the work of developers and generalize the FSR.

Just a few days ago, we mentioned the latest comments made by AMD about its Fidelity FX Super Resolution technique. Designed to compete - at least on paper - with NVIDIA, the one we call "affectionately" FSR is a super sampling technique. It is thus a question of calculating an image in a lower definition than the one that will be really displayed on the screen of your PC or on your television. The interest is, basically, obvious: we save on computing power since we no longer have to calculate a scene in 3,840 x 2,160 pixels, for example, but in 2,560 x 1,440. The consequence is also obvious: the said scene normally loses in detail and sharpness.

FSR-compatible games are becoming more and more common... but not yet fast enough for AMD

To remedy this problem, NVIDIA has come up with Deep Learning Super Sampling, a technique that uses artificial intelligence to "fill in the gaps" and ensure that the image calculated (in 2560 x 1440) and then enlarged (in 3840 x 2160) is of at least the same quality as the one that would have been calculated in the screen's original definition (in this case 3840 x 2160). The idea is to take advantage of the best of both worlds: the graphics card does not need too much computing power and the result is visually at the same level. Even better, if there is some power left for the graphics card, it can enable some additional effects, such as ray tracing.

AMD could not leave NVIDIA alone in this niche and, last summer, the Lisa Su company presented its answer, the Fidelity FX Super Resolution. A response that does not use artificial intelligence and is satisfied with algorithms, certainly very advanced, for a result often presented as a little less effective. The fact remains that beyond the only graphic quality, the problem of AMD is to catch up with NVIDIA. A few days ago, we mentioned the large number of games that have become compatible in just six months, but this is not enough for AMD.

The logo of the new AMD drivers integrating FSR © Videocardz

The company decided to take the bull by the horns by integrating the FSR solution directly into Radeon Software graphics drivers under the name Radeon Super Resolution. Since the algorithms are directly integrated into the graphics drivers, it is no longer necessary for video game studios to think about integrating FSR: it is automatic. Moreover, this also allows AMD to make the previous generation of graphics cards - the Radeon RX 5000 - compatible with the solution. The first Radeon Super Resolution drivers could be released in a few days/weeks and we will see if the integration is just as effective.